Unity 打包IOS时候编译报错

Undefined symbols for architecture arm64:
“_initEventOnStreamMessage”, referenced from:
_IRtcEngineBase_initEventOnStreamMessage_m3951670907 in Bulk_Assembly-CSharp_1.o
(maybe you meant: _IRtcEngineBase_initEventOnStreamMessage_m3951670907, _IRtcEngineBase_initEventOnStreamMessageError_m1914713942 )
“_initEventOnStreamPublished”, referenced from:

1、从报错来看,这不是SDK的报错
2、请确保是按照该文档进行集成的:https://docs.agora.io/cn/Interactive%20Gaming/game_unity_ios_video?platform=Unity_(iOS)#1
3、请参考关于 Undefined symbols for architecture arm64 该类问题的一些解决方案:
https://blog.csdn.net/hong1595/article/details/85244216
https://www.veryarm.com/64725.html